-// 3D Effect constants
-const Vector2 ANGLE_SWING_3DEFFECT( Math::PI_2 * 0.75, Math::PI_2 * 0.75f ); ///< Angle Swing in radians
-const Vector2 POSITION_SWING_3DEFFECT( 0.55f, 0.4f ); ///< Position Swing relative to stage size.
-const Vector3 ANCHOR_3DEFFECT_STYLE0( -105.0f, 30.0f, -240.0f ); ///< Rotation Anchor position for 3D Effect (Style 0)
-const Vector3 ANCHOR_3DEFFECT_STYLE1( 65.0f, -70.0f, -500.0f ); ///< Rotation Anchor position for 3D Effect (Style 1)
-
-const std::string DEFAULT_TEXT_STYLE_FONT_FAMILY("HelveticaNeue");
-const std::string DEFAULT_TEXT_STYLE_FONT_STYLE("Regular");
-const Dali::PointSize DEFAULT_TEXT_STYLE_POINT_SIZE( 8.0f );
-const Dali::TextStyle::Weight DEFAULT_TEXT_STYLE_WEIGHT(Dali::TextStyle::REGULAR);
-const Dali::Vector4 DEFAULT_TEXT_STYLE_COLOR(0.7f, 0.7f, 0.7f, 1.0f);
-
-const std::string TABLE_TEXT_STYLE_FONT_FAMILY("HelveticaNeue");
-const std::string TABLE_TEXT_STYLE_FONT_STYLE("Regular");
-const Dali::PointSize TABLE_TEXT_STYLE_POINT_SIZE( 8.0f );
-const Dali::TextStyle::Weight TABLE_TEXT_STYLE_WEIGHT(Dali::TextStyle::LIGHT);
-const Dali::Vector4 TABLE_TEXT_STYLE_COLOR(0.0f, 0.0f, 0.0f, 1.0f);
-
-Vector3 ScalePointSize(const Vector3& vec)
-{
- return Vector3( DemoHelper::ScalePointSize( vec.x ), DemoHelper::ScalePointSize( vec.y ), DemoHelper::ScalePointSize( vec.z ) );
-}
-
-#define DP(x) DemoHelper::ScalePointSize(x)
-
-TextStyle GetTableTextStyle()
-{
- TextStyle textStyle;
- textStyle.SetFontName(TABLE_TEXT_STYLE_FONT_FAMILY);
- textStyle.SetFontStyle(TABLE_TEXT_STYLE_FONT_STYLE);
- textStyle.SetFontPointSize( Dali::PointSize(DemoHelper::ScalePointSize(TABLE_TEXT_STYLE_POINT_SIZE)));
- textStyle.SetWeight(TABLE_TEXT_STYLE_WEIGHT);
- textStyle.SetTextColor(TABLE_TEXT_STYLE_COLOR);
- return textStyle;
-}
-