* imageActor.SetSize(720.f,58.f);
* Toolkit::BouncingEffect bouncingEffect = Toolkit::BouncingEffect::New( Vector4(0.f,1.f,1.f,0.5f) );
* imageActor.SetShaderEffect( bouncingEffect );
* imageActor.SetSize(720.f,58.f);
* Toolkit::BouncingEffect bouncingEffect = Toolkit::BouncingEffect::New( Vector4(0.f,1.f,1.f,0.5f) );
* imageActor.SetShaderEffect( bouncingEffect );