*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* // Start the animation
* Animation animation = Animation::New(1.f);
* animation.AnimateTo( Property( bouncingEffect, bouncingEffect.GetProgressRatePropertyName() ),
* // Start the animation
* Animation animation = Animation::New(1.f);
* animation.AnimateTo( Property( bouncingEffect, bouncingEffect.GetProgressRatePropertyName() ),