* An ItemLayout also describes the direction of input gestures, used to scroll through the layout.
* Whilst scrolling, the layout provides a range of items that are within a layout-area (3D bounding volume).
*/
* An ItemLayout also describes the direction of input gestures, used to scroll through the layout.
* Whilst scrolling, the layout provides a range of items that are within a layout-area (3D bounding volume).
*/
* @param[in] scrollPositionObject The object which provides the layout position property.
* @param[in] itemViewActor The item view instance which requests the application of constraints.
*/
* @param[in] scrollPositionObject The object which provides the layout position property.
* @param[in] itemViewActor The item view instance which requests the application of constraints.
*/
- DALI_IMPORT_API virtual void ApplyConstraints( Actor& actor, const int itemId, const float durationSeconds, Constrainable scrollPositionObject, const Actor& itemViewActor );
+ DALI_IMPORT_API virtual void ApplyConstraints( Actor& actor, const int itemId, const float durationSeconds, Handle scrollPositionObject, const Actor& itemViewActor );