- Property::Map transformMap = Property::Map();
-
- Vector2 newSize( 0.f, 0.f );
- newSize.width = size.width + ( controlImpl.mPadding.start + controlImpl.mPadding.end );
- newSize.height = size.height + ( controlImpl.mPadding.top + controlImpl.mPadding.bottom );
-
- if( ( controlImpl.mMargin.start != 0 ) ||
- ( controlImpl.mMargin.end != 0 ) ||
- ( controlImpl.mMargin.top != 0 ) ||
- ( controlImpl.mMargin.bottom != 0 ) )
- {
- transformMap.Add( Toolkit::Visual::Transform::Property::SIZE, newSize )
- .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) )
- .Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2( controlImpl.mMargin.start, controlImpl.mMargin.top ) )
- .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE ) )
- .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN )
- .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::TOP_BEGIN );
- }
- else if( ( controlImpl.mPadding.start != 0 ) ||
- ( controlImpl.mPadding.end != 0 ) ||
- ( controlImpl.mPadding.top != 0 ) ||
- ( controlImpl.mPadding.bottom != 0 ) )
+ // We want to add a transparent background if we do not have one for clipping.
+ Actor self(controlImpl.Self());
+ int clippingMode = ClippingMode::DISABLED;
+ if(self.GetProperty(Actor::Property::CLIPPING_MODE).Get(clippingMode))