-extern const char * const LIGHT_POSITION_UNIFORM_NAME;
-
-//Mesh properties
-extern const char * const OBJECT_URL;
-extern const char * const MATERIAL_URL;
-extern const char * const TEXTURES_PATH;
-extern const char * const SHADER_TYPE;
-extern const char * const USE_MIPMAPPING;
-extern const char * const USE_SOFT_NORMALS;
-
-//Primitive shape properties
-extern const char * const PRIMITIVE_SHAPE;
-extern const char * const SHAPE_COLOR;
-extern const char * const SLICES;
-extern const char * const STACKS;
-extern const char * const SCALE_TOP_RADIUS;
-extern const char * const SCALE_BOTTOM_RADIUS;
-extern const char * const SCALE_HEIGHT;
-extern const char * const SCALE_RADIUS;
-extern const char * const SCALE_DIMENSIONS;
-extern const char * const BEVEL_PERCENTAGE;
-extern const char * const BEVEL_SMOOTHNESS;
+extern const char * const PIXEL_AREA_UNIFORM_NAME;
+extern const char * const WRAP_MODE_UNIFORM_NAME;
+extern const char * const IMAGE_WRAP_MODE_U;
+extern const char * const IMAGE_WRAP_MODE_V;
+extern const char * const IMAGE_BORDER;
+extern const char * const PIXEL_ALIGNED_UNIFORM_NAME;
+
+
+// Text visual
+extern const char * const TEXT_PROPERTY;