-const char * const IMAGE_URL_NAME( "url" );
-const char * const ATLAS_RECT_UNIFORM_NAME( "uAtlasRect" );
-const char * const PIXEL_AREA_UNIFORM_NAME( "pixelArea" );
-const char * const WRAP_MODE_UNIFORM_NAME( "wrapMode" );
-const char * const IMAGE_WRAP_MODE_U("wrapModeU");
-const char * const IMAGE_WRAP_MODE_V("wrapModeV");
-const char * const IMAGE_BORDER( "border" );
-const char * const PIXEL_ALIGNED_UNIFORM_NAME( "uPixelAligned" );
-const char * const ANIMATED_IMAGE_URLS_NAME("urls");
-const char * const BATCH_SIZE_NAME("batchSize");
-const char * const CACHE_SIZE_NAME("cacheSize");
-const char * const FRAME_DELAY_NAME("frameDelay");
-const char * const LOOP_COUNT_NAME("loopCount");
-const char * const MASK_CONTENT_SCALE_NAME("maskContentScale");
-const char * const CROP_TO_MASK_NAME("cropToMask");
-const char * const LOAD_POLICY_NAME("loadPolicy");
-const char * const RELEASE_POLICY_NAME("releasePolicy");
-const char * const ORIENTATION_CORRECTION_NAME("orientationCorrection");
-const char * const AUXILIARY_IMAGE_NAME("auxiliaryImage");
-const char * const AUXILIARY_IMAGE_ALPHA_NAME("auxiliaryImageAlpha");
-const char * const PLAY_RANGE_NAME( "playRange" );
-const char * const PLAY_STATE_NAME( "playState" );
-const char * const CURRENT_FRAME_NUMBER_NAME( "currentFrameNumber" );
-const char * const TOTAL_FRAME_NUMBER_NAME( "totalFrameNumber" );
-const char * const STOP_BEHAVIOR_NAME( "stopBehavior" );
-const char * const LOOPING_MODE_NAME( "loopingMode" );
-const char * const IMAGE_ATLASING( "atlasing" );
-const char * const SYNCHRONOUS_LOADING( "synchronousLoading" );
-const char * const IMAGE_FITTING_MODE( "fittingMode" );
-const char * const IMAGE_SAMPLING_MODE( "samplingMode" );
-const char * const IMAGE_DESIRED_WIDTH( "desiredWidth" );
-const char * const IMAGE_DESIRED_HEIGHT( "desiredHeight" );
-const char * const ALPHA_MASK_URL("alphaMaskUrl");
+const char* const IMAGE_URL_NAME("url");
+const char* const ATLAS_RECT_UNIFORM_NAME("uAtlasRect");
+const char* const PIXEL_AREA_UNIFORM_NAME("pixelArea");
+const char* const WRAP_MODE_UNIFORM_NAME("wrapMode");
+const char* const IMAGE_WRAP_MODE_U("wrapModeU");
+const char* const IMAGE_WRAP_MODE_V("wrapModeV");
+const char* const IMAGE_BORDER("border");
+const char* const PIXEL_ALIGNED_UNIFORM_NAME("uPixelAligned");
+const char* const ANIMATED_IMAGE_URLS_NAME("urls");
+const char* const BATCH_SIZE_NAME("batchSize");
+const char* const CACHE_SIZE_NAME("cacheSize");
+const char* const FRAME_DELAY_NAME("frameDelay");
+const char* const LOOP_COUNT_NAME("loopCount");
+const char* const MASK_CONTENT_SCALE_NAME("maskContentScale");
+const char* const CROP_TO_MASK_NAME("cropToMask");
+const char* const LOAD_POLICY_NAME("loadPolicy");
+const char* const RELEASE_POLICY_NAME("releasePolicy");
+const char* const ORIENTATION_CORRECTION_NAME("orientationCorrection");
+const char* const AUXILIARY_IMAGE_NAME("auxiliaryImage");
+const char* const AUXILIARY_IMAGE_ALPHA_NAME("auxiliaryImageAlpha");
+const char* const PLAY_RANGE_NAME("playRange");
+const char* const PLAY_STATE_NAME("playState");
+const char* const CURRENT_FRAME_NUMBER_NAME("currentFrameNumber");
+const char* const TOTAL_FRAME_NUMBER_NAME("totalFrameNumber");
+const char* const STOP_BEHAVIOR_NAME("stopBehavior");
+const char* const LOOPING_MODE_NAME("loopingMode");
+const char* const IMAGE_ATLASING("atlasing");
+const char* const SYNCHRONOUS_LOADING("synchronousLoading");
+const char* const IMAGE_FITTING_MODE("fittingMode");
+const char* const IMAGE_SAMPLING_MODE("samplingMode");
+const char* const IMAGE_DESIRED_WIDTH("desiredWidth");
+const char* const IMAGE_DESIRED_HEIGHT("desiredHeight");
+const char* const ALPHA_MASK_URL("alphaMaskUrl");
+const char* const REDRAW_IN_SCALING_DOWN_NAME("redrawInScalingDown");