+ VisualFactory& operator=(const VisualFactory& rhs) = delete;
+
+private:
+ std::unique_ptr<VisualFactoryCache> mFactoryCache;
+ std::unique_ptr< ImageVisualShaderFactory > mImageVisualShaderFactory;
+ bool mDebugEnabled:1;
+ bool mPreMultiplyOnLoad:1; ///< Local store for this flag