- std::unique_ptr<VisualFactoryCache> mFactoryCache;
- bool mDebugEnabled:1;
- bool mPreMultiplyOnLoad:1; ///< Local store for this flag
+ std::unique_ptr< VisualFactoryCache > mFactoryCache;
+ std::unique_ptr< ImageVisualShaderFactory > mImageVisualShaderFactory;
+ SlotDelegate< VisualFactory > mSlotDelegate;
+ bool mDebugEnabled:1;
+ bool mPreMultiplyOnLoad:1; ///< Local store for this flag