+ return GetFactoryCache().GetTextureManager();
+}
+
+Internal::VisualFactoryCache& VisualFactory::GetFactoryCache()
+{
+ if(!mFactoryCache)
+ {
+ mFactoryCache = std::unique_ptr<VisualFactoryCache>(new VisualFactoryCache(mPreMultiplyOnLoad));
+
+ const std::string imageDirPath = AssetManager::GetDaliImagePath();
+ std::string brokenImageUrl = imageDirPath + BROKEN_IMAGE_FILE_NAME;
+
+ Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
+ if(styleManager)
+ {
+ Property::Map config = Toolkit::DevelStyleManager::GetConfigurations(styleManager);
+ config["brokenImageUrl"].Get(brokenImageUrl);
+ styleManager.StyleChangedSignal().Connect(mSlotDelegate, &VisualFactory::OnStyleChangedSignal);
+ }
+
+ mFactoryCache->SetBrokenImageUrl(brokenImageUrl);
+ }
+ return *mFactoryCache;
+}
+
+ImageVisualShaderFactory& VisualFactory::GetImageVisualShaderFactory()
+{
+ if(!mImageVisualShaderFactory)