- mVectorAnimationThread = std::unique_ptr< VectorAnimationThread >( new VectorAnimationThread() );
- mVectorAnimationThread->Start();
- }
- return *mVectorAnimationThread;
-}
-
-void VisualFactoryCache::ApplyRasterizedSVGToSampler()
-{
- while( RasterizingTaskPtr task = mSvgRasterizeThread->NextCompletedTask() )
- {
- task->GetSvgVisual()->ApplyRasterizedImage( task->GetParsedImage(), task->GetPixelData() );