+bool Visual::Base::IsOnScene() const
+{
+ return mImpl->mFlags & Impl::IS_ON_SCENE;
+}
+
+bool Visual::Base::IsRoundedCornerRequired() const
+{
+ if(mImpl->mRenderer && mImpl->mCornerRadiusIndex != Property::INVALID_INDEX)
+ {
+ // Update values from Renderer
+ mImpl->mCornerRadius = mImpl->mRenderer.GetProperty<float>(mImpl->mCornerRadiusIndex);
+ }
+ return !EqualsZero(mImpl->mCornerRadius) || mImpl->mNeedCornerRadius;
+}
+
+void Visual::Base::OnDoAction( const Property::Index actionId, const Property::Value& attributes )
+{
+ // May be overriden by derived class
+}
+
+void Visual::Base::RegisterMixColor()
+{
+ // Only register if not already registered.
+ // (Color and Primitive visuals will register their own and save to this index)
+ if( mImpl->mMixColorIndex == Property::INVALID_INDEX )
+ {
+ mImpl->mMixColorIndex = mImpl->mRenderer.RegisterProperty(
+ Toolkit::Visual::Property::MIX_COLOR,
+ MIX_COLOR,
+ Vector3(mImpl->mMixColor) );
+ }
+
+ mImpl->mRenderer.SetProperty( DevelRenderer::Property::OPACITY, mImpl->mMixColor.a );
+
+ float preMultipliedAlpha = 0.0f;
+ if( IsPreMultipliedAlphaEnabled() )
+ {
+ preMultipliedAlpha = 1.0f;
+ }
+ mImpl->mRenderer.RegisterProperty( PRE_MULTIPLIED_ALPHA_PROPERTY, preMultipliedAlpha );
+}
+
+void Visual::Base::SetMixColor( const Vector4& color )
+{
+ mImpl->mMixColor = color;
+
+ if( mImpl->mRenderer )
+ {
+ mImpl->mRenderer.SetProperty( mImpl->mMixColorIndex, Vector3(color) );
+ mImpl->mRenderer.SetProperty( DevelRenderer::Property::OPACITY, color.a );
+ }
+}
+
+void Visual::Base::SetMixColor( const Vector3& color )
+{
+ mImpl->mMixColor.r = color.r;
+ mImpl->mMixColor.g = color.g;
+ mImpl->mMixColor.b = color.b;
+
+ if( mImpl->mRenderer )
+ {
+ mImpl->mRenderer.SetProperty( mImpl->mMixColorIndex, color );
+ }
+}
+
+void Visual::Base::AddEventObserver( Visual::EventObserver& observer)
+{
+ mImpl->mEventObserver = &observer;
+}
+
+void Visual::Base::RemoveEventObserver( Visual::EventObserver& observer )
+{
+ mImpl->mEventObserver = NULL;
+}
+
+void Visual::Base::ResourceReady(Toolkit::Visual::ResourceStatus resourceStatus)
+{
+ if( mImpl->mResourceStatus != resourceStatus )
+ {
+ mImpl->mResourceStatus = resourceStatus;
+
+ if( mImpl->mEventObserver )
+ {
+ // observer is currently a control impl
+ mImpl->mEventObserver->ResourceReady( *this );
+ }
+ }
+}
+
+bool Visual::Base::IsResourceReady() const
+{
+ return ( mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY );
+}
+
+bool Visual::Base::IsSynchronousLoadingRequired() const
+{
+ return ( mImpl->mFlags & Impl::IS_SYNCHRONOUS_RESOURCE_LOADING );
+}
+
+Toolkit::Visual::Type Visual::Base::GetType() const
+{
+ return mImpl->mType;
+}
+
+Toolkit::Visual::ResourceStatus Visual::Base::GetResourceStatus() const
+{
+ return mImpl->mResourceStatus;
+}
+
+Visual::FittingMode Visual::Base::GetFittingMode() const
+{
+ return mImpl->mFittingMode;
+}
+
+Visual::Base& Visual::Base::GetVisualObject()