Internal::Visual::Base::Impl::Impl(FittingMode fittingMode)
: mCustomShader( NULL ),
mBlendSlotDelegate( NULL ),
Internal::Visual::Base::Impl::Impl(FittingMode fittingMode)
: mCustomShader( NULL ),
mBlendSlotDelegate( NULL ),
mTransform(),
mMixColor( Color::WHITE ),
mControlSize( Vector2::ZERO ),
mTransform(),
mMixColor( Color::WHITE ),
mControlSize( Vector2::ZERO ),