+ /**
+ * @brief Get an image to be used when a visual has failed to correctly render
+ * @return Returns The broken image url.
+ */
+ const std::string GetBrokenImageUrl();
+
+ /**
+ * @brief Returns the geometry associated with texture.
+ * @param[in] textureId Id of the texture
+ * @param[out] frontElements number of front elements
+ * @param[out] backElements number of back elements
+ * @return Returns valid geometry object
+ */
+ Geometry GetRenderGeometry(TextureId textureId, uint32_t& frontElements, uint32_t& backElements );
+