{
textureId = RequestLoad( url, desiredSize, fittingMode, samplingMode, TextureManager::NO_ATLAS,
textureObserver, orientationCorrection, reloadPolicy, preMultiplyOnLoad );
{
textureId = RequestLoad( url, desiredSize, fittingMode, samplingMode, TextureManager::NO_ATLAS,
textureObserver, orientationCorrection, reloadPolicy, preMultiplyOnLoad );