- mLoadingTask = new SvgLoadingTask(mVectorRenderer, mImageUrl, meanDpi, MakeCallback(this, &SvgVisual::ApplyRasterizedImage));
+ EncodedImageBuffer encodedImageBuffer;
+
+ if(mImageUrl.IsBufferResource())
+ {
+ // Increase reference count of External Resources :
+ // EncodedImageBuffer.
+ // Reference count will be decreased at destructor of the visual.
+ TextureManager& textureManager = mFactoryCache.GetTextureManager();
+ textureManager.UseExternalResource(mImageUrl.GetUrl());
+
+ encodedImageBuffer = textureManager.GetEncodedImageBuffer(mImageUrl.GetUrl());
+ }
+
+ mLoadingTask = new SvgLoadingTask(mVectorRenderer, mImageUrl, encodedImageBuffer, meanDpi, MakeCallback(this, &SvgVisual::ApplyRasterizedImage));