-#ifndef DALI_TOOLKIT_NPATCH_LOADER_H
-#define DALI_TOOLKIT_NPATCH_LOADER_H
-
-/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// EXTERNAL INCLUDES
-#include <string>
-#include <dali/public-api/rendering/texture-set.h>
-#include <dali/devel-api/common/owner-container.h>
-#include <dali/devel-api/adaptor-framework/pixel-buffer.h>
-
-// INTERNAL INCLUDES
-#include <dali-toolkit/internal/visuals/npatch-data.h>
-#include <dali-toolkit/internal/visuals/texture-manager-impl.h>
-#include <dali-toolkit/devel-api/utility/npatch-utilities.h>
-
-namespace Dali
-{
-
-namespace Toolkit
-{
-
-namespace Internal
-{
-
-/**
- * The manager for loading Npatch textures.
- * It caches them internally for better performance; i.e. to avoid loading and
- * parsing the files over and over.
- *
- * Cache is not cleaned during app lifecycle as N patches take considerably
- * small space and there's not usually a lot of them. Usually N patches are specified in
- * toolkit default style and there is 1-2 per control that are shared across the whole application.
- */
-class NPatchLoader
-{
-public:
-
- /**
- * Constructor
- */
- NPatchLoader();
-
- /**
- * Destructor, non-virtual as not a base class
- */
- ~NPatchLoader();
-
- /**
- * @brief Retrieve a texture matching the n-patch url.
- *
- * @param [in] textureManager that will be used to loading image
- * @param [in] textureObserver The NPatchVisual that requested loading.
- * @param [in] url to retrieve
- * @param [in] border The border size of the image
- * @param [in,out] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if the
- * image has no alpha channel
- * @param [in] synchronousLoading True if the image will be loaded in synchronous time.
- * @return id of the texture.
- */
- std::size_t Load( TextureManager& textureManager, TextureUploadObserver* textureObserver, const std::string& url, const Rect< int >& border, bool& preMultiplyOnLoad, bool synchronousLoading );
-
- /**
- * @brief Set loaded PixelBuffer and its information
- *
- * @param [in] id cache data id
- * @param [in] pixelBuffer of loaded image
- * @param [in] preMultiplied True if the image had pre-multiplied alpha applied
- */
- void SetNPatchData( std::size_t id, Devel::PixelBuffer& pixelBuffer, bool preMultiplied );
-
- /**
- * @brief Retrieve N patch data matching to an id
- * @param [in] id of data
- * @param [out] data const pointer to the NPatchData
- * @return true if data matching to id was really found
- */
- bool GetNPatchData( const NPatchData::NPatchDataId id, const NPatchData*& data );
-
- /**
- * @brief Remove a texture matching id.
- * Erase the observer from the observer list of cache.
- * If the observer list is empty, the textureSet will be reset.
- *
- * @param [in] id cache data id
- * @param [in] textureObserver The NPatchVisual that requested loading.
- */
- void Remove( std::size_t id, TextureUploadObserver* textureObserver );
-
-private:
-
- NPatchData::NPatchDataId GenerateUniqueNPatchDataId();
-
- int32_t GetCacheIndexFromId( const NPatchData::NPatchDataId id );
-
-protected:
-
- /**
- * Undefined copy constructor.
- */
- NPatchLoader(const NPatchLoader&);
-
- /**
- * Undefined assignment operator.
- */
- NPatchLoader& operator=(const NPatchLoader& rhs);
-
-private:
-
- NPatchData::NPatchDataId mCurrentNPatchDataId;
- OwnerContainer< NPatchData* > mCache;
-};
-
-} // name Internal
-
-} // namespace Toolkit
-
-} // namespace Dali
-
-#endif // DALI_TOOLKIT_NPATCH_LOADER_H