TextureUploadObserver::ReturnType::TEXTURE,
static_cast<TextureManager::TextureId>(mId), ///< Note : until end of NPatchLoader::Load, npatch-visual don't know the id of data.
mTextureSet,
TextureUploadObserver::ReturnType::TEXTURE,
static_cast<TextureManager::TextureId>(mId), ///< Note : until end of NPatchLoader::Load, npatch-visual don't know the id of data.
mTextureSet,