- NinePatchImage mImage; ///< The image to render if the visual was set from an NinePatchImage, empty otherwise
- Image mCroppedImage;
-
- std::string mImageUrl; ///< The url to the image resource to render if the visual was set from an image resource url, empty otherwise
- NinePatchImage::StretchRanges mStretchPixelsX;
- NinePatchImage::StretchRanges mStretchPixelsY;
- ImageDimensions mImageSize;
- bool mBorderOnly;
+ WeakHandle<Actor> mPlacementActor; ///< Weakhandle to contain Actor during texture loading
+ NPatchLoader& mLoader; ///< reference to N patch loader for fast access
+ VisualUrl mImageUrl; ///< The url to the N patch to load
+ VisualUrl mAuxiliaryUrl; ///< An auxiliary image that can be displayed on top of the N-Patch
+ std::size_t mId; ///< id of the N patch (from loader/cache)
+ Devel::PixelBuffer mAuxiliaryPixelBuffer; ///< pixel buffer of the auxiliary mask image
+ bool mBorderOnly; ///< if only border is desired
+ Rect<int> mBorder; ///< The size of the border
+ float mAuxiliaryImageAlpha; ///< The alpha value for the auxiliary image only