- virtual void UploadComplete( bool success, int32_t textureId, TextureSet textureSet,
- bool usingAtlas, const Vector4& atlasRectangle, bool preMultiplied ) override;
+ void UploadComplete( bool success, int32_t textureId, TextureSet textureSet,
+ bool usingAtlas, const Vector4& atlasRectangle, bool preMultiplied ) override;