- Sampler sampler = Sampler::New();
- sampler.SetWrapMode(mWrapModeU, mWrapModeV);
- textureInformation.textureSet.SetSampler(0u, sampler);
+ if(mWrapModeU != Dali::WrapMode::DEFAULT || mWrapModeV != Dali::WrapMode::DEFAULT)
+ {
+ Sampler sampler = Sampler::New();
+ sampler.SetWrapMode(mWrapModeU, mWrapModeV);
+ textureInformation.textureSet.SetSampler(0u, sampler);
+ }