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Merge "DALi Version 2.0.5" into devel/master
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
visuals
/
gradient
/
gradient-visual.h
diff --git
a/dali-toolkit/internal/visuals/gradient/gradient-visual.h
b/dali-toolkit/internal/visuals/gradient/gradient-visual.h
index
c64b588
..
71ae1d6
100644
(file)
--- a/
dali-toolkit/internal/visuals/gradient/gradient-visual.h
+++ b/
dali-toolkit/internal/visuals/gradient/gradient-visual.h
@@
-2,7
+2,7
@@
#define DALI_TOOLKIT_INTERNAL_GRADIENT_VISUAL_H
/*
#define DALI_TOOLKIT_INTERNAL_GRADIENT_VISUAL_H
/*
- * Copyright (c) 201
6
Samsung Electronics Co., Ltd.
+ * Copyright (c) 201
9
Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@
-98,7
+98,12
@@
public: // from Visual
/**
* @copydoc Visual::Base::CreatePropertyMap
*/
/**
* @copydoc Visual::Base::CreatePropertyMap
*/
- virtual void DoCreatePropertyMap( Property::Map& map ) const;
+ void DoCreatePropertyMap( Property::Map& map ) const override;
+
+ /**
+ * @copydoc Visual::Base::CreateInstancePropertyMap
+ */
+ void DoCreateInstancePropertyMap( Property::Map& map ) const override;
protected:
protected:
@@
-117,17
+122,22
@@
protected:
/**
* @copydoc Visual::Base::DoSetProperties
*/
/**
* @copydoc Visual::Base::DoSetProperties
*/
- v
irtual void DoSetProperties( const Property::Map& propertyMap )
;
+ v
oid DoSetProperties( const Property::Map& propertyMap ) override
;
/**
* @copydoc Visual::Base::OnSetTransform
*/
/**
* @copydoc Visual::Base::OnSetTransform
*/
- v
irtual void OnSetTransform()
;
+ v
oid OnSetTransform() override
;
/**
/**
- * @copydoc Visual::Base::DoSetOnS
tag
e
+ * @copydoc Visual::Base::DoSetOnS
cen
e
*/
*/
- virtual void DoSetOnStage( Actor& actor );
+ void DoSetOnScene( Actor& actor ) override;
+
+ /**
+ * @copydoc Visual::Base::UpdateShader
+ */
+ void UpdateShader() override;
private:
private:
@@
-144,6
+154,12
@@
private:
bool NewGradient(Type gradientType, const Property::Map& propertyMap);
/**
bool NewGradient(Type gradientType, const Property::Map& propertyMap);
/**
+ * @brief Get a shader for the current properties.
+ * @return The shader for the current properties.
+ */
+ Shader GetShader();
+
+ /**
* Get the stop-offsets from the property.
* The valid property type are ARRAY, VECTOR2, VECTOR3, VECTOR4.
*
* Get the stop-offsets from the property.
* The valid property type are ARRAY, VECTOR2, VECTOR3, VECTOR4.
*