+ void OnDoAction(const Property::Index actionId, const Property::Value& attributes) override;
+
+ /**
+ * @copydoc Visual::Base::UpdateShader
+ */
+ void UpdateShader() override;
+
+ /**
+ * @copydoc Visual::Base::OnGetPropertyObject
+ */
+ Dali::Property OnGetPropertyObject(Dali::Property::Key key) override;