- mRasterizers( GetNumberOfThreads( NUMBER_OF_RASTERIZE_THREADS_ENV, DEFAULT_NUMBER_OF_RASTERIZE_THREADS ), [&]() { return RasterizeHelper( *this ); } ),
- mSleepThread( MakeCallback( this, &VectorAnimationThread::OnAwakeFromSleep ) ),
+ mRasterizers(GetNumberOfThreads(NUMBER_OF_RASTERIZE_THREADS_ENV, DEFAULT_NUMBER_OF_RASTERIZE_THREADS), [&]() { return RasterizeHelper(*this); }),
+ mSleepThread(MakeCallback(this, &VectorAnimationThread::OnAwakeFromSleep)),