+ if(actor && !mRendererAdded)
+ {
+ actor.AddRenderer(mImpl->mRenderer);
+ mRendererAdded = true;
+
+ ResourceReady(Toolkit::Visual::ResourceStatus::READY);
+
+ DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnUploadCompleted: Renderer is added [%p]\n", this);
+ }
+}
+
+void AnimatedVectorImageVisual::OnAnimationFinished()
+{
+ DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnAnimationFinished: action state = %d [%p]\n", mPlayState, this);
+
+ if(mPlayState != DevelImageVisual::PlayState::STOPPED)
+ {
+ mPlayState = DevelImageVisual::PlayState::STOPPED;
+
+ mAnimationData.playState = DevelImageVisual::PlayState::STOPPED;
+
+ if(mImpl->mEventObserver)
+ {
+ mImpl->mEventObserver->NotifyVisualEvent(*this, DevelAnimatedVectorImageVisual::Signal::ANIMATION_FINISHED);
+ }
+ }
+
+ if(mImpl->mRenderer)
+ {
+ mImpl->mRenderer.SetProperty(DevelRenderer::Property::RENDERING_BEHAVIOR, DevelRenderer::Rendering::IF_REQUIRED);
+ }
+}
+
+void AnimatedVectorImageVisual::SendAnimationData()
+{
+ if(mAnimationData.resendFlag)
+ {
+ mVectorAnimationTask->SetAnimationData(mAnimationData);
+
+ if(mImpl->mRenderer)
+ {
+ if(mAnimationData.playState == DevelImageVisual::PlayState::PLAYING)
+ {
+ mImpl->mRenderer.SetProperty(DevelRenderer::Property::RENDERING_BEHAVIOR, DevelRenderer::Rendering::CONTINUOUSLY);
+ }
+ else
+ {
+ mImpl->mRenderer.SetProperty(DevelRenderer::Property::RENDERING_BEHAVIOR, DevelRenderer::Rendering::IF_REQUIRED);
+ }
+ }
+
+ mAnimationData.resendFlag = 0;
+ }
+}
+
+void AnimatedVectorImageVisual::SetVectorImageSize()
+{
+ uint32_t width = static_cast<uint32_t>(mVisualSize.width * mVisualScale.width);
+ uint32_t height = static_cast<uint32_t>(mVisualSize.height * mVisualScale.height);
+
+ mAnimationData.width = width;
+ mAnimationData.height = height;
+ mAnimationData.resendFlag |= VectorAnimationTask::RESEND_SIZE;
+}
+
+void AnimatedVectorImageVisual::StopAnimation()
+{
+ if(mAnimationData.playState != DevelImageVisual::PlayState::STOPPED)
+ {
+ mAnimationData.playState = DevelImageVisual::PlayState::STOPPED;
+ mAnimationData.resendFlag |= VectorAnimationTask::RESEND_PLAY_STATE;
+
+ mPlayState = DevelImageVisual::PlayState::STOPPED;
+ }
+}
+
+void AnimatedVectorImageVisual::TriggerVectorRasterization()
+{
+ if(!mEventCallback && !mCoreShutdown)
+ {
+ mEventCallback = MakeCallback(this, &AnimatedVectorImageVisual::OnProcessEvents);
+ auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager();
+ vectorAnimationManager.RegisterEventCallback(mEventCallback);
+ Stage::GetCurrent().KeepRendering(0.0f); // Trigger event processing
+ }
+}
+
+void AnimatedVectorImageVisual::OnScaleNotification(PropertyNotification& source)
+{
+ Actor actor = mPlacementActor.GetHandle();
+ if(actor)