+uint32_t RollingImageCache::GetFrameInterval( uint32_t frameIndex ) const
+{
+ return 0u;
+}
+
+int32_t RollingImageCache::GetCurrentFrameIndex() const
+{
+ if(mQueue.IsEmpty())
+ {
+ return -1;
+ }
+ return mQueue.Front().mUrlIndex;
+}
+
+int32_t RollingImageCache::GetTotalFrameCount() const
+{
+ return mImageUrls.size();
+}
+