- TextureManager& textureManager, AnimatedImageLoading& animatedImageLoading, uint32_t frameCount, ImageCache::FrameReadyObserver& observer,
- uint16_t cacheSize, uint16_t batchSize, bool isSynchronousLoading )
-: ImageCache( textureManager, observer, batchSize ),
- mAnimatedImageLoading( animatedImageLoading ),
- mFrameCount( frameCount ),
- mFrameIndex( 0 ),
- mQueue( cacheSize ),
- mIsSynchronousLoading( isSynchronousLoading ),
- mOnLoading( false )
+ TextureManager& textureManager, AnimatedImageLoading& animatedImageLoading, uint32_t frameCount, ImageCache::FrameReadyObserver& observer, uint16_t cacheSize, uint16_t batchSize, bool isSynchronousLoading)
+: ImageCache(textureManager, observer, batchSize),
+ mAnimatedImageLoading(animatedImageLoading),
+ mFrameCount(frameCount),
+ mFrameIndex(0),
+ mCacheSize(cacheSize),
+ mQueue(cacheSize),
+ mIsSynchronousLoading(isSynchronousLoading),
+ mOnLoading(false)