- MakeFrameReady(loadSuccess, textureInformation.textureSet, textureInformation.interval, textureInformation.preMultiplied);
+ MakeFrameReady(loadSuccess, textureInformation.textureSet, textureInformation.frameCount, textureInformation.interval, textureInformation.preMultiplied);
+
+ // TODO : We need to remove some below logics, since user can remove Visual during ResourceReady callback.