- TextureManager& mTextureManager;
- FrameReadyObserver& mObserver;
- unsigned int mBatchSize;
- unsigned int mUrlIndex;
- bool mWaitingForReadyFrame:1;
- bool mRequestingLoad:1;
- bool mTextureManagerAlive:1;
+ TextureManager& mTextureManager;
+ FrameReadyObserver& mObserver;
+ TextureManager::MaskingDataPointer& mMaskingData;
+ uint32_t mBatchSize;
+ uint32_t mInterval;
+ TextureManager::LoadState mLoadState;
+ bool mRequestingLoad : 1;
+ bool mTextureManagerAlive : 1;