- mImageUrls[ mUrlIndex ].mTextureId =
- mTextureManager.RequestLoad( url, ImageDimensions(), FittingMode::SCALE_TO_FILL,
- SamplingMode::BOX_THEN_LINEAR, TextureManager::NO_ATLAS,
- this, ENABLE_ORIENTATION_CORRECTION );
+ bool synchronousLoading = false;
+ bool atlasingStatus = false;
+ bool loadingStatus = false;
+ TextureManager::MaskingDataPointer maskInfo = nullptr;
+ AtlasUploadObserver* atlasObserver = nullptr;
+ ImageAtlasManagerPtr imageAtlasManager = nullptr;
+ Vector4 textureRect;
+ Dali::ImageDimensions textureRectSize;
+ auto preMultiply = TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
+
+ mTextureManager.LoadTexture(
+ url, ImageDimensions(), FittingMode::SCALE_TO_FILL, SamplingMode::BOX_THEN_LINEAR, maskInfo, synchronousLoading, mImageUrls[mUrlIndex].mTextureId, textureRect, textureRectSize, atlasingStatus, loadingStatus, Dali::WrapMode::Type::DEFAULT, Dali::WrapMode::Type::DEFAULT, this, atlasObserver, imageAtlasManager, ENABLE_ORIENTATION_CORRECTION, TextureManager::ReloadPolicy::CACHED, preMultiply);
+
+ if(loadingStatus == false) // not loading, means it's already ready.
+ {
+ SetImageFrameReady(mImageUrls[mUrlIndex].mTextureId);
+ }