- Timer mFrameDelayTimer;
- WeakHandle<Actor> mPlacementActor;
-
- // Variables for GIF player
- Dali::Vector<Vector4> mTextureRectContainer;
- Dali::Vector<uint32_t> mFrameDelayContainer;
- Vector4 mPixelArea;
- VisualUrl mImageUrl;
- uint32_t mCurrentFrameIndex; // Frame index into textureRects
+ // Variables for Animated Image player
+ Vector4 mPixelArea;
+ VisualUrl mImageUrl;
+ Dali::AnimatedImageLoading mAnimatedImageLoading; // Only needed for animated image
+ uint32_t mFrameIndexForJumpTo; // Frame index into textureRects