+ /**
+ * Creates the renderer for the animated image
+ */
+ void CreateRenderer();
+
+ /**
+ * Starts the Load of the first batch of URLs
+ */
+ void LoadFirstBatch();
+
+ /**
+ * Adds the texture set to the renderer, and the renderer to the
+ * placement actor, and starts the frame timer
+ * @param[in] textureSet The texture set to apply
+ */
+ void StartFirstFrame( TextureSet& textureSet );
+
+ /**
+ * Prepares the texture set for displaying
+ */
+ TextureSet PrepareTextureSet();
+
+ /**
+ * Set the image size from the texture set
+ * @param[in] textureSet The texture set to get the size from
+ */
+ void SetImageSize( TextureSet& textureSet );