AlphaFunction::EASE_OUT_SINE, TimePeriod( delay, thirdAnimationDuration ) );
mAnimation.AnimateBy( Property( mBoxes[idx], Actor::Property::POSITION ), Vector3( 0.f, 0.f, -mCubeDisplacement ),
AlphaFunction::BOUNCE, TimePeriod( delay, thirdAnimationDuration ) );
AlphaFunction::EASE_OUT_SINE, TimePeriod( delay, thirdAnimationDuration ) );
mAnimation.AnimateBy( Property( mBoxes[idx], Actor::Property::POSITION ), Vector3( 0.f, 0.f, -mCubeDisplacement ),
AlphaFunction::BOUNCE, TimePeriod( delay, thirdAnimationDuration ) );