+TextureUploadObserver::TextureInformation::TextureInformation(ReturnType returnType, int32_t textureId, TextureSet textureSet, const std::string& url, bool preMultiplied)
+: returnType(returnType),
+ textureId(textureId),
+ textureSet(textureSet),
+ useAtlasing(false),
+ atlasRect(Vector4::ZERO),
+ preMultiplied(preMultiplied),
+ pixelBuffer(),
+ url(url)
+{
+}
+