-TextureUploadObserver::TextureInformation::TextureInformation(ReturnType returnType, int32_t textureId, uint32_t frameCount, uint32_t interval)
+TextureUploadObserver::TextureInformation::TextureInformation(const ReturnType returnType, const int32_t textureId, TextureSet textureSet, const uint32_t frameCount, const uint32_t interval, const bool preMultiplied)