- TextureSet LoadAnimatedImageTexture(
- Dali::AnimatedImageLoading animatedImageLoading,
- const std::uint32_t& frameIndex,
- const Dali::SamplingMode::Type& samplingMode,
- const bool& synchronousLoading,
- TextureManager::TextureId& textureId,
- const Dali::WrapMode::Type& wrapModeU,
- const Dali::WrapMode::Type& wrapModeV,
- TextureUploadObserver* textureObserver);
+ TextureSet LoadAnimatedImageTexture(Dali::AnimatedImageLoading animatedImageLoading,
+ const uint32_t& frameIndex,
+ TextureManager::TextureId& textureId,
+ MaskingDataPointer& maskInfo,
+ const Dali::SamplingMode::Type& samplingMode,
+ const Dali::WrapMode::Type& wrapModeU,
+ const Dali::WrapMode::Type& wrapModeV,
+ const bool& synchronousLoading,
+ TextureUploadObserver* textureObserver);