{
DALI_LOG_INFO(gTextureManagerLogFilter, Debug::Concise, "TextureAsyncLoadingHelper::AsyncLoadComplete( loadId :%d )\n", id);
if(mLoadingInfoContainer.size() >= 1u)
{
DALI_LOG_INFO(gTextureManagerLogFilter, Debug::Concise, "TextureAsyncLoadingHelper::AsyncLoadComplete( loadId :%d )\n", id);
if(mLoadingInfoContainer.size() >= 1u)