Vector<Length> mGlyphsPerCharacter; ///< For each character, the number of glyphs that are shaped.
Vector<Vector2> mGlyphPositions; ///< For each glyph, the position.
Vector<LineRun> mLines; ///< The laid out lines.
Vector<Length> mGlyphsPerCharacter; ///< For each character, the number of glyphs that are shaped.
Vector<Vector2> mGlyphPositions; ///< For each glyph, the position.
Vector<LineRun> mLines; ///< The laid out lines.