+ // i.e. The font id of the glyph shaped from the '\n' character is zero.
+
+ // Need to reshape the glyph as the font may be different in size.
+ const GlyphInfo& ellipsisGlyph = mImpl->mFontClient.GetEllipsisGlyph(mImpl->mFontClient.GetPointSize(glyphToRemove.fontId));
+
+ if(!firstPenSet)
+ {
+ const Vector2& position = *(glyphPositions + index);
+
+ // Calculates the penY of the current line. It will be used to position the ellipsis glyph.
+ penY = position.y + glyphToRemove.yBearing;
+
+ // Calculates the first penX which will be used if rtl text is elided.
+ firstPenX = position.x - glyphToRemove.xBearing;
+ if(firstPenX < -ellipsisGlyph.xBearing)
+ {
+ // Avoids to exceed the bounding box when rtl text is elided.
+ firstPenX = -ellipsisGlyph.xBearing;
+ }
+
+ removedGlypsWidth = -ellipsisGlyph.xBearing;
+
+ firstPenSet = true;
+ }
+
+ removedGlypsWidth += std::min(glyphToRemove.advance, (glyphToRemove.xBearing + glyphToRemove.width));
+
+ // Calculate the width of the ellipsis glyph and check if it fits.
+ const float ellipsisGlyphWidth = ellipsisGlyph.width + ellipsisGlyph.xBearing;
+ if(ellipsisGlyphWidth < removedGlypsWidth)
+ {
+ GlyphInfo& glyphInfo = *(glyphs + index);
+ Vector2& position = *(glyphPositions + index);
+ position.x -= (0.f > glyphInfo.xBearing) ? glyphInfo.xBearing : 0.f;
+
+ // Replace the glyph by the ellipsis glyph.
+ glyphInfo = ellipsisGlyph;
+
+ // Change the 'x' and 'y' position of the ellipsis glyph.
+
+ if(position.x > firstPenX)
+ {
+ position.x = firstPenX + removedGlypsWidth - ellipsisGlyphWidth;
+ }
+
+ position.x += ellipsisGlyph.xBearing;
+ position.y = penY - ellipsisGlyph.yBearing;
+
+ inserted = true;
+ }