+ *
+ * @return The number of glyphs.
+ */
+ virtual Length GetGlyphs(GlyphInfo* glyphs,
+ Vector2* glyphPositions,
+ float& minLineOffset,
+ GlyphIndex glyphIndex,
+ Length numberOfGlyphs) const = 0;
+
+ /**
+ * @brief Retrieves the vector of colors.
+ *
+ * @return Pointer to the vector of colors.
+ */
+ virtual const Vector4* const GetColors() const = 0;
+
+ /**
+ * @brief Retrieves the vector of indices to the vector of colors.
+ *
+ * @return Pointer to a vector which stores for each glyph the index to the vector of colors.
+ */
+ virtual const ColorIndex* const GetColorIndices() const = 0;
+
+ /**
+ * @brief Retrieves the vector of background colors.
+ *
+ * @return Pointer to the vector of background colors.
+ */
+ virtual const Vector4* const GetBackgroundColors() const = 0;
+
+ /**
+ * @brief Retrieves the vector of indices to the vector of background colors.
+ *
+ * @return Pointer to a vector which stores for each glyph the index to the vector of background colors.
+ */
+ virtual const ColorIndex* const GetBackgroundColorIndices() const = 0;
+
+ /**
+ * @brief Retrieves the text color
+ *
+ * @return The text color
+ */
+ virtual const Vector4& GetTextColor() const = 0;
+
+ /**
+ * @brief Retrieves the shadow offset, 0 indicates no shadow.
+ *
+ * @return The shadow offset.
+ */
+ virtual const Vector2& GetShadowOffset() const = 0;
+
+ /**
+ * @brief Retrieves the shadow color.
+ *
+ * @return The shadow color.
+ */
+ virtual const Vector4& GetShadowColor() const = 0;
+
+ /**
+ * @brief Retrieves the underline color.
+ *
+ * @return The underline color.
+ */
+ virtual const Vector4& GetUnderlineColor() const = 0;
+
+ /**
+ * @brief Returns whether underline is enabled or not.
+ *
+ * @return The underline state.
+ */
+ virtual bool IsUnderlineEnabled() const = 0;
+
+ /**
+ * @brief Returns the hyphens glyph info.
+ *
+ * @return hyphens glyph info.
+ */
+ virtual const GlyphInfo* GetHyphens() const = 0;
+
+ /**
+ * @brief Returns the indices of the hyphen in the text.
+ *
+ * @return the hyphen indices.
+ */
+ virtual const Length* GetHyphenIndices() const = 0;
+
+ /**
+ * @brief Returns number of hyphens to add in text.
+ *
+ * @return number of hyphens.
+ */
+ virtual Length GetHyphensCount() const = 0;
+ /**
+ * @brief Retrieves the underline height override
+ *
+ * @return Returns the override height for an underline, 0 indicates that adaptor will determine the height
+ */
+ virtual float GetUnderlineHeight() const = 0;
+
+ /**
+ * @brief Retrieves the number of underline runs.
+ *
+ * @return The number of underline runs.
+ */
+ virtual Length GetNumberOfUnderlineRuns() const = 0;
+
+ /**
+ * @brief Retrieves the underline runs.
+ *
+ * @param[out] underlineRuns Pointer to a buffer where the underline runs are copied.
+ * @param[in] index Index of the first underline run to be copied.
+ * @param[in] numberOfRuns Number of underline runs to be copied.
+ */
+ virtual void GetUnderlineRuns(GlyphRun* underlineRuns,
+ UnderlineRunIndex index,
+ Length numberOfRuns) const = 0;
+
+ /**
+ * @brief Retrieve the outline color.
+ *
+ * @return The outline color.