- if ( mScrollAnimation && mScrollAnimation.GetState() == Animation::PLAYING )
- {
- if ( loopCount == 0 ) // Request to stop looping
- {
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextScroller::SetLoopCount Single loop forced\n" );
- switch( mStopMode )
- {
- case DevelTextLabel::AutoScrollStopMode::IMMEDIATE:
- {
- mScrollAnimation.Stop();
- break;
- }
- case DevelTextLabel::AutoScrollStopMode::FINISH_LOOP:
- {
- mScrollAnimation.SetLoopCount( 1 ); // As animation already playing this allows the current animation to finish instead of trying to stop mid-way
- break;
- }
- default:
- {
- DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Undifined AutoScrollStopMode\n" );
- }
- }
- }
- }