+
+ /**
+ * @brief Retrieves the character spacing.
+ *
+ * @note A positive value will make the characters far apart (expanded) and a negative value will bring them closer (condensed).
+ *
+ * @return The character spacing.
+ */
+ virtual float GetCharacterSpacing() const = 0;
+
+ /**
+ * @brief Retrieves the text buffer.
+ *
+ * @return The text buffer.
+ */
+ virtual const Character* GetTextBuffer() const = 0;
+
+ /**
+ * @brief Retrieves the Glyphs to Characters Array.
+ *
+ * @return The GlyphsToCharacters.
+ */
+ virtual const Vector<CharacterIndex>& GetGlyphsToCharacters() const = 0;
+
+ /**
+ * @brief Retrieves the reference for font runs.
+ *
+ * @return The reference for font runs.
+ */
+ virtual const Vector<FontRun>& GetFontRuns() const = 0;
+
+ /**
+ * @brief Retrieves the reference for font description runs.
+ *
+ * @return The reference for font description runs.
+ */
+ virtual const Vector<FontDescriptionRun>& GetFontDescriptionRuns() const = 0;