* @param[in] immediate If true, it immediately emits the signal, if false, only emits once the signal when OnRelayout() is called next time.
*/
virtual void TextChanged(bool immediate) = 0;
* @param[in] immediate If true, it immediately emits the signal, if false, only emits once the signal when OnRelayout() is called next time.
*/
virtual void TextChanged(bool immediate) = 0;