+ * @brief Called by editable UI controls when a long press gesture occurs.
+ *
+ * @param[in] state The state of the gesture.
+ * @param[in] x The x position relative to the top-left of the parent control.
+ * @param[in] y The y position relative to the top-left of the parent control.
+ */
+ void LongPressEvent( Gesture::State state, float x, float y );
+
+ /**