+ static ControllerPtr New();
+
+ /**
+ * @brief Create a new instance of a Controller.
+ *
+ * @param[in] controlInterface The control's interface.
+ *
+ * @return A pointer to a new Controller.
+ */
+ static ControllerPtr New( ControlInterface* controlInterface );
+
+ /**
+ * @brief Create a new instance of a Controller.
+ *
+ * @param[in] controlInterface The control's interface.
+ * @param[in] editableControlInterface The editable control's interface.
+ *
+ * @return A pointer to a new Controller.
+ */
+ static ControllerPtr New( ControlInterface* controlInterface,
+ EditableControlInterface* editableControlInterface );
+
+public: // Configure the text controller.
+
+ /**
+ * @brief Called to enable text input.
+ *
+ * @note Selectable or editable controls should call this once after Controller::New().
+ * @param[in] decorator Used to create cursor, selection handle decorations etc.
+ */
+ void EnableTextInput( DecoratorPtr decorator );
+
+ /**
+ * @brief Used to switch between bitmap & vector based glyphs
+ *
+ * @param[in] glyphType The type of glyph; note that metrics for bitmap & vector based glyphs are different.
+ */
+ void SetGlyphType( TextAbstraction::GlyphType glyphType );
+
+ /**
+ * @brief Enables/disables the mark-up processor.
+ *
+ * By default is disabled.
+ *
+ * @param[in] enable Whether to enable the mark-up processor.
+ */
+ void SetMarkupProcessorEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether the mark-up processor is enabled.
+ *
+ * By default is disabled.
+ *
+ * @return @e true if the mark-up processor is enabled, otherwise returns @e false.
+ */
+ bool IsMarkupProcessorEnabled() const;
+
+ /**
+ * @brief Enables/disables the auto text scrolling
+ *
+ * By default is disabled.
+ *
+ * @param[in] enable Whether to enable the auto scrolling
+ */
+ void SetAutoScrollEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether auto text scrolling is enabled.
+ *
+ * By default is disabled.
+ *
+ * @return @e true if auto scrolling is enabled, otherwise returns @e false.
+ */
+ bool IsAutoScrollEnabled() const;
+
+ /**
+ * @brief Get direction of the text from the first line of text,
+ * @return bool rtl (right to left) is true
+ */
+ CharacterDirection GetAutoScrollDirection() const;
+
+ /**
+ * @brief Get the alignment offset of the first line of text.
+ *
+ * @return The alignment offset.
+ */
+ float GetAutoScrollLineAlignment() const;
+
+ /**
+ * @brief Enables the horizontal scrolling.
+ *
+ * @param[in] enable Whether to enable the horizontal scrolling.
+ */
+ void SetHorizontalScrollEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether the horizontal scrolling is enabled.
+ *
+ * @return @e true if the horizontal scrolling is enabled, otherwise it returns @e false.
+ */
+ bool IsHorizontalScrollEnabled() const;
+
+ /**
+ * @brief Enables the vertical scrolling.
+ *
+ * @param[in] enable Whether to enable the vertical scrolling.
+ */
+ void SetVerticalScrollEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether the verticall scrolling is enabled.
+ *
+ * @return @e true if the vertical scrolling is enabled, otherwise it returns @e false.
+ */
+ bool IsVerticalScrollEnabled() const;
+
+ /**
+ * @brief Enables the smooth handle panning.
+ *
+ * @param[in] enable Whether to enable the smooth handle panning.
+ */
+ void SetSmoothHandlePanEnabled( bool enable );
+
+ /**
+ * @brief Retrieves whether the smooth handle panning is enabled.
+ *
+ * @return @e true if the smooth handle panning is enabled.
+ */
+ bool IsSmoothHandlePanEnabled() const;
+
+ /**
+ * @brief Sets the maximum number of characters that can be inserted into the TextModel
+ *
+ * @param[in] maxCharacters maximum number of characters to be accepted
+ */
+ void SetMaximumNumberOfCharacters( Length maxCharacters );
+
+ /**
+ * @brief Sets the maximum number of characters that can be inserted into the TextModel
+ *
+ * @param[in] maxCharacters maximum number of characters to be accepted
+ */
+ int GetMaximumNumberOfCharacters();
+
+ /**
+ * @brief Called to enable/disable cursor blink.
+ *
+ * @note Only editable controls should calls this.
+ * @param[in] enabled Whether the cursor should blink or not.
+ */
+ void SetEnableCursorBlink( bool enable );
+
+ /**
+ * @brief Query whether cursor blink is enabled.
+ *
+ * @return Whether the cursor should blink or not.
+ */
+ bool GetEnableCursorBlink() const;
+
+ /**
+ * @brief Whether to enable the multi-line layout.
+ *
+ * @param[in] enable \e true enables the multi-line (by default)
+ */
+ void SetMultiLineEnabled( bool enable );
+
+ /**
+ * @return Whether the multi-line layout is enabled.
+ */
+ bool IsMultiLineEnabled() const;
+
+ /**
+ * @brief Sets the text's horizontal alignment.
+ *
+ * @param[in] alignment The horizontal alignment.
+ */
+ void SetHorizontalAlignment( Layout::HorizontalAlignment alignment );
+
+ /**
+ * @copydoc ModelInterface::GetHorizontalAlignment()
+ */
+ Layout::HorizontalAlignment GetHorizontalAlignment() const;
+
+ /**
+ * @brief Sets the text's vertical alignment.
+ *
+ * @param[in] alignment The vertical alignment.
+ */
+ void SetVerticalAlignment( Layout::VerticalAlignment alignment );
+
+ /**
+ * @copydoc ModelInterface::GetVerticalAlignment()
+ */
+ Layout::VerticalAlignment GetVerticalAlignment() const;
+
+ /**
+ * @brief Enable or disable the text elide.
+ *
+ * @param[in] enabled Whether to enable the text elide.
+ */
+ void SetTextElideEnabled( bool enabled );
+
+ /**
+ * @copydoc ModelInterface::IsTextElideEnabled()
+ */
+ bool IsTextElideEnabled() const;
+
+ /**
+ * @brief Sets input type to password
+ *
+ * @note The string is displayed continuous "*"
+ *
+ * @param[in] passwordInput True if password input is enabled.
+ */
+ void SetInputModePassword( bool passwordInput );
+
+ /**
+ * @brief Returns whether the input mode type is set as password.
+ *
+ * @return True if input mode type is password
+ */
+ bool IsInputModePassword();
+
+public: // Update.