+ /**
+ * @brief Sets input type to password
+ *
+ * @note The string is displayed continuous "*"
+ *
+ * @param[in] passwordInput True if password input is enabled.
+ */
+ void SetInputModePassword( bool passwordInput );
+
+ /**
+ * @brief Returns whether the input mode type is set as password.
+ *
+ * @return True if input mode type is password
+ */
+ bool IsInputModePassword();
+
+ /**
+ * @brief Sets the action when there is a double tap event on top of a text area with no text.
+ *
+ * @param[in] action The action to do.
+ */
+ void SetNoTextDoubleTapAction( NoTextTap::Action action );
+
+ /**
+ * @brief Retrieves the action when there is a double tap event on top of a text area with no text.
+ *
+ * @return The action to do.
+ */
+ NoTextTap::Action GetNoTextDoubleTapAction() const;
+
+ /**
+ * @briefSets the action when there is a long press event on top of a text area with no text.
+ *
+ * @param[in] action The action to do.
+ */
+ void SetNoTextLongPressAction( NoTextTap::Action action );
+
+ /**
+ * @brief Retrieves the action when there is a long press event on top of a text area with no text.
+ *
+ * @return The action to do.
+ */
+ NoTextTap::Action GetNoTextLongPressAction() const;
+