+float Controller::GetScrollAmountByUserInput()
+{
+ float scrollAmount = 0.0f;
+
+ if (NULL != mImpl->mEventData && mImpl->mEventData->mCheckScrollAmount)
+ {
+ scrollAmount = mImpl->mModel->mScrollPosition.y - mImpl->mModel->mScrollPositionLast.y;
+ mImpl->mEventData->mCheckScrollAmount = false;
+ }
+ return scrollAmount;
+}
+