+FontWeight Controller::GetInputFontWeight() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.weight;
+ }
+
+ return GetDefaultFontWeight();
+}
+
+void Controller::SetInputFontWidth( FontWidth width )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.width = width;
+ mImpl->mEventData->mInputStyle.widthDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ CharacterIndex startOfSelectedText = 0u;
+ Length lengthOfSelectedText = 0u;
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.width = width;
+ fontDescriptionRun.widthDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_ACTUAL_SIZE |
+ REORDER |
+ ALIGN );
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+FontWidth Controller::GetInputFontWidth() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.width;
+ }
+
+ return GetDefaultFontWidth();
+}
+
+void Controller::SetInputFontSlant( FontSlant slant )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.slant = slant;
+ mImpl->mEventData->mInputStyle.slantDefined = true;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ CharacterIndex startOfSelectedText = 0u;
+ Length lengthOfSelectedText = 0u;
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.slant = slant;
+ fontDescriptionRun.slantDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_ACTUAL_SIZE |
+ REORDER |
+ ALIGN );
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+FontSlant Controller::GetInputFontSlant() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.slant;
+ }
+
+ return GetDefaultFontSlant();
+}
+
+void Controller::SetInputFontPointSize( float size )
+{
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mInputStyle.size = size;
+
+ if( EventData::SELECTING == mImpl->mEventData->mState )
+ {
+ CharacterIndex startOfSelectedText = 0u;
+ Length lengthOfSelectedText = 0u;
+ FontDescriptionRun& fontDescriptionRun = UpdateSelectionFontStyleRun( mImpl->mEventData,
+ mImpl->mLogicalModel,
+ startOfSelectedText,
+ lengthOfSelectedText );
+
+ fontDescriptionRun.size = static_cast<PointSize26Dot6>( size * 64.f );
+ fontDescriptionRun.sizeDefined = true;
+
+ // Request to relayout.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending |
+ VALIDATE_FONTS |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS |
+ LAYOUT |
+ UPDATE_ACTUAL_SIZE |
+ REORDER |
+ ALIGN );
+ mImpl->mRecalculateNaturalSize = true;
+ mImpl->RequestRelayout();
+
+ mImpl->mTextUpdateInfo.mCharacterIndex = startOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToRemove = lengthOfSelectedText;
+ mImpl->mTextUpdateInfo.mNumberOfCharactersToAdd = lengthOfSelectedText;
+
+ // As the font might change, recalculate the handle positions is needed.
+ mImpl->mEventData->mUpdateLeftSelectionPosition = true;
+ mImpl->mEventData->mUpdateRightSelectionPosition = true;
+ mImpl->mEventData->mScrollAfterUpdatePosition = true;
+ }
+ }
+}
+
+float Controller::GetInputFontPointSize() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mInputStyle.size;
+ }
+
+ // Return the default font's point size if there is no EventData.
+ return GetDefaultPointSize();
+}
+
+void Controller::SetEnableCursorBlink( bool enable )
+{
+ DALI_ASSERT_DEBUG( NULL != mImpl->mEventData && "TextInput disabled" );
+
+ if( NULL != mImpl->mEventData )
+ {
+ mImpl->mEventData->mCursorBlinkEnabled = enable;
+
+ if( !enable &&
+ mImpl->mEventData->mDecorator )
+ {
+ mImpl->mEventData->mDecorator->StopCursorBlink();
+ }
+ }
+}
+
+bool Controller::GetEnableCursorBlink() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mCursorBlinkEnabled;
+ }
+
+ return false;
+}
+
+const Vector2& Controller::GetScrollPosition() const
+{
+ if( NULL != mImpl->mEventData )
+ {
+ return mImpl->mEventData->mScrollPosition;
+ }
+
+ return Vector2::ZERO;
+}
+
+const Vector2& Controller::GetAlignmentOffset() const
+{
+ return mImpl->mAlignmentOffset;
+}
+
+Vector3 Controller::GetNaturalSize()
+{
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "-->Controller::GetNaturalSize\n" );
+ Vector3 naturalSize;
+
+ // Make sure the model is up-to-date before layouting
+ ProcessModifyEvents();
+
+ if( mImpl->mRecalculateNaturalSize )
+ {
+ // Operations that can be done only once until the text changes.
+ const OperationsMask onlyOnceOperations = static_cast<OperationsMask>( CONVERT_TO_UTF32 |
+ GET_SCRIPTS |
+ VALIDATE_FONTS |
+ GET_LINE_BREAKS |
+ GET_WORD_BREAKS |
+ BIDI_INFO |
+ SHAPE_TEXT |
+ GET_GLYPH_METRICS );
+ // Make sure the model is up-to-date before layouting
+ mImpl->UpdateModel( onlyOnceOperations );
+
+ // Layout the text for the new width.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending | LAYOUT );
+
+ // Set the update info to relayout the whole text.
+ mImpl->mTextUpdateInfo.mParagraphCharacterIndex = 0u;
+ mImpl->mTextUpdateInfo.mRequestedNumberOfCharacters = mImpl->mLogicalModel->mText.Count();
+
+ // Store the actual control's size to restore later.
+ const Size actualControlSize = mImpl->mVisualModel->mControlSize;
+
+ DoRelayout( Size( MAX_FLOAT, MAX_FLOAT ),
+ static_cast<OperationsMask>( onlyOnceOperations |
+ LAYOUT ),
+ naturalSize.GetVectorXY() );
+
+ // Do not do again the only once operations.
+ mImpl->mOperationsPending = static_cast<OperationsMask>( mImpl->mOperationsPending & ~onlyOnceOperations );