- Vector<Character> utf32CharactersStar;
- const Length characterCount = mModel->mLogicalModel->mText.Count();
- const bool isPasswordInput = ( mEventData != NULL && mEventData->mPasswordInput &&
- !mEventData->mIsShowingPlaceholderText && characterCount > 0 );
-
- if (isPasswordInput)
+ Vector<Character>& srcCharacters = mModel->mLogicalModel->mText;
+ Vector<Character> displayCharacters;
+ bool useHiddenText = false;
+ if ( mHiddenInput && mEventData != NULL && !mEventData->mIsShowingPlaceholderText)