// Get last line index
const LineIndex lastLineIndex = (visualModel->mLines.Size() > 0 ? visualModel->mLines.Size() - 1u : 0);
const bool isLastLine = (lineIndex + 1u == lastLineIndex);
// Get the next hit 'y' point.
// Get last line index
const LineIndex lastLineIndex = (visualModel->mLines.Size() > 0 ? visualModel->mLines.Size() - 1u : 0);
const bool isLastLine = (lineIndex + 1u == lastLineIndex);
// Get the next hit 'y' point.
// Use the cursor hook position 'x' and the next hit 'y' position to calculate the new cursor index.
bool matchedCharacter = false;
// Use the cursor hook position 'x' and the next hit 'y' position to calculate the new cursor index.
bool matchedCharacter = false;